
2019-04-13
UPDATE
Hey everyone!
So the new server engine is now running alongside the old one while everyone gets the latest update. I have been keeping an eye on it and constantly checking feedback, there are a few minor things that will be fixed asap.
Currently abilities may seem like they take an extra 0.5 sec to activate, this is actually running the same as before but the interface doesn’t update very well. This is on my list and will be sorted once I can turn off the older versions and remove my old code.
Subsystem testing is going well, lots of new stats and whatnot. Stealth, Critical hits, Damage resistances.
I've also added a new named legendary subsystems that are even more powerful but very rare.
I will have more info over the next week or so including some outlines of corp and war changes for the corp update after subsystems.
Thanks!