Available now! The next major version for AQ contains a massive overhaul of sectors and building, as well as a huge list of other updates.
Subscribe for news and rewards.
NEW REGIONS - OVERHAUL
100% from scratch rewrite of all sector code, allowing for massive sectors with freeform building, mining, hacking, events and many more improvements. These huge areas allow you to fly between your corporation outposts in a single section of space. Warp gates allow you to jump to different parts of the same area. Asteroid belts, Debris fields, Nebulas and Gas clouds can all be found and flown through. You will find different pirates and resources in each.
NEW REGIONS - BUILDING
When you own an outpost you can build auxiliary buildings around it that boost productivity or give other benefits. Building a shield generator will massively boost the bombardment shields of your outpost allowing you more time to defend. An auxiliary asteroid mine will generate more rewards, or maybe add a fleet bay to spawn defensive fleets around your outpost.
NEW REGIONS - MINING
Asteroid mining! You can now mine asteroids for Ore and Pyrite while in space, this allows you to gather resources without fighting. You will find asteroids inside the asteroids fields, just fly into one and start mining. You can also mine Helium3 from Nebulas.
NEW REGIONS - SHIELD BOMBARDMENT
Shields are no longer timers on outposts, they are physical shields that recharge and can be destroyed to allow access to the buildings they are protecting. This new feature has many benefits, working with your allies you can take down shields faster but the regeneration of shields also stops small fleets from harassing outposts with attacks as they will not be able to break the shield without help. Shields also give advance notice of attacks to corporations to allow more time to intercept and defend.
NEW REGIONS - HAZARDOUS SPACE
Some areas of space should be avoided. While flying in the new regions you will find Suns, Storms and other nasty areas that will damage your fleet.
NEW REGIONS - SALVAGE
Debris can sometimes contain tech or other items, they can be hacked into and collected. Much like mining this new feature allows you to gather items and research tech without fighting. Attach mining rigs, bombardment arrays, hacking probes etc to your fleets to allow unique functions in space.
NEW REGIONS - DYNAMIC EVENTS
Areas in space containing events, some timed, some requiring certain actions. e.g. xeno warp gate opening requires bombardment to close.
NEW REGIONS - XENO REWORK
Xeno invasions have been replaced with new invasion areas in the new regions. Warp gates will open and xeno will spawn and attack everything nearby, bombarding the xeno gates will close them and give rewards.
NEW REGIONS - FLEET RESTRICTIONS
Some new regions of space restrict what class of ships can enter. The Xeno Homeworld region is so distant that only Battleships and Titans are capable of warping to it. The frontier region is new and while AQ Security have not setup permanent warp gates only Corvettes and Destroyers are able to navigate the temporary warps. These restrictions allow some regions of space to be tailored to newer or older players looking for challenges around their strengths.
Bounties and Missions have been reworked and no longer require you to take a fleet into an empty sector before attacking your target. You will now be taken directly into battle from the dispatch screen!
Another completely new feature for v1.5, you can challenge another player to a 1 on 1 battle, you set the battle restrictions such as what ship classes you allow and send the challenge directly to them. If they accept you are sent into battle right away. You can even set a bet on the battle, allowing you to challenge people for rewards!
In v1.5 you can place a bounty on another player. Players with bounties on them will be highlighted in space and be shown on the new bounty leaderboard. Destroying a players fleet will collect their bounty for yourself.
New design system for corporations to create their own logos.
New corporation ranks to help delegate roles.
Watch battles as they happen live!
You can now watch battles as they are fought, not just in replays. Watch your corporation members fight or watch live pvp challenges.
REAL TIME FEEDBACK
Even more of the game now gives you real time feedback, view your fleet repair status even when not in a battle.
New region areas show the location and activities of your corporation members at all times. Now you can see exactly where people are and what they are up to.
You can even watch battles as they happen without needing to take a fleet into space.
The old game feed has been removed and redone completely, it now shows much more information such as pvp challenge results, outpost attacks, rewards given, bounties set as well as global information about news and events.
The in game mailbox has had an overhaul, it is now better organised and more user friendly.
No more Converstaion Started messages, and easier navigation.
The only bountys have been removed and replaced with hunts to stop confusion with the new player bounty system.
Unlike the old system the timers have been removed and you can do any hunt you want, hunts refresh daily.
- More player awards for your profile, as well as more stats.
- Designs have been updated on many screens, making them clearer.
- Bugs have been fixed, things have been improved.
- Your fleet status and ship damage is now updated in real time, even if you are not viewing the battle!
- Graphics have been improved and updated.
- Improved audio system providing better 3D sound for battles and region space.
- More servers have been added to handle the larger areas available, other servers are now also more powerful.