2019-05-14
Update
[ SUBSYSTEM UPDATE ]

Hey everyone!

The first stage of Subsystems has been launched! You will now find Utility Subsystems can be crafted with enough parts. Parts are currently drops and I will add some to the next event. You will also find a new mission that will reward you with a destroyer subsystem.

As I mentioned in the last post Utility subsystems are launching first, with other ability subsystems coming in once I have got feedback on balancing, cost, drop rates and any bug reports.

I’ve made a few other minor balancing changes:
- Corp creation cost increased.
- Guardian range bonuses for damage weapons reduced slightly.
- Destroyer and Corvette very small speed boost.
- Corsairs have had a buff to shields, armor and energy generation.
- All energy generation and costs has increased x 10, this is to help with new energy generation bonuses.

Utility subsystems will contain the new bonuses for ship speed, damage resistances and more. I’m really looking forward to seeing what people use.

As always I will be keeping an eye on feedback very closely as this is a big new feature so please email if you have any thoughts.

There will also be another new version on the store this week with some fixes, screen updates and battle replays for mobile devices.
There will also be another server update later this week with more balance tweaks.

Thanks!
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