
2019-03-11
Major Update
Hey all, the next update I want to be a huge one. I'm currently splitting it into several smaller bits so I can get roadmap items done! There will be Corp and Battle updates.
First of several new major roadmap items confirmed:
Every ship will have a single subsystem slot, this new slot will allow you to install subsystem items in them. Unlike other items subsystems are unique to each ship class, e.g. Titan FighterBay subsystem, Battleship Bastion subsystem, Corvette ECM subsystem. These are just examples and not final.
Every subsystem will have a quality level just like other weapons and fittings, though they do not have an MK version and do not require CPU.
Subsystems are also very unique in that no two are the same, even of the same type. They can have up to 3 bonus properties depending on their quality. For example here are some rough values for two Battleship Bastion subsystems that might drop:
A:
Ability: Basion Armor Hardening - 20 Sec massive damage reduction on armor.
+10% Repair Bonus.
+5% Damage Bonus.
+10% Armor Bonus.
B:
Ability: Basion Armor Hardening - 20 Sec massive damage reduction on armor.
+5% Range Bonus.
+8% Damage Bonus.
+2% Shield Penetration.
Normal Quality: 0 Bonus stats.
Good Quality: 1 Bonus stat.
Excellent Quality: 2 Bonus stats.
Masterpiece Quality: 3 Bonus stats.
Legendary Quality: 3 Bonus stats ( With higher cap on stat strength )
The idea is there will be varied bonuses with different stats so you can always find more loot that might suit your ships. The exact way these work might change before it releases, once I get into testing.